Post by Spartacus on Apr 26, 2005 21:00:21 GMT -5
You knew this Video Game section of the forum wasn't going to survive long without the Halo series surfacing in a thread. So I'm here to do it. I'd like to say that Halo 2 DESTROYED certain aspects of the original Halo: Combat Evolved.
1. The Assault Rifle was left, for the SMG: The SMG is good, and dual-handed, it can be devastating. However, I always miss the sixty-round clip, going into battle, and shooting forever until it goes dry. And due to the demand for a rifle, they added the Battle Rifle, a cheap weapon, with zooming abilities, that fires three round bursts. On multiplayer, this weapon gets you killed if your in range of an SMG/Plasma Rifle combo.
2. MELEE ATTACKS HAVE BEEN WEAKENED: If you were struck by a melee attack in Halo: Combat Evolved, chances are, you're going to die from about four shots from any weapon in the game, besides the Needler, of course. In Halo 2, it takes several strikes, probably two, to even cut their shields down.
3. The original health system in Halo: Combat Evolved, was so much better: The health system in Halo 2, is only understood through experience on how much life you have, when your shields have been blasted away. This being; Not very much. In Halo: Combat Evolved, there's a large chance you can find either a health pack, or wait until your shields recharge, and go back to sluggin' the Covenant.
4. Who the hell is the Arbiter? I mean, playing as an Elite was cool and all, but was it really necessary? It took away from the god-like characteristics of the Master Chief. In this game, the Master Chief seemed more human, more mortal. In Halo: Combat Evolved, the Master Chief was like a God of War. Storming into battles that normal men wouldn't, slaying a whole race of beings singlehandedly. Also, the Covenant seemed mysterious, and due to experience in scenario paintball, the unknown details of your enemy makes it more exciting.
5. They took away the zooming ability from the Pistol, and renamed it the Magnum: Okay. I was EXTREMELY pissed by this new feature. The pistol, to me, was an essential weapon used in Halo: Combat Evolved. I joked with my friends, and called the weapon, "La Pistola" for crying out loud. You could snipe away Grunts like they were nothing. I gotta ask them, WHY!?
6. Now, the ranting everyone has been doing: What, the hell, happened to the storyline? I mean, there's a SECOND Halo ring? AND, not that I'm complaining, but Sarge made it off the original. For those of you who had beaten The Maw, on Halo: Combat Evolved, and watched the scene where Sarge and that Elite are fighting over an Assault Rifle, and then see the Pillar of Autumn exploding, which I might add, they watched a NUCLEAR DEVICE explode from VISIBLE DISTANCE. Though I was VERY happy to see him in the first level of Halo 2, welcome back, Sarge. But the storyline to Halo 2 got worse, and worse, and worse, as the game progressed. There is a second "Oracle," as called by the Covenant. This of course, refers to the annoying flying overseers of the Halo rings. Damn I hate these guys, but at least this one wasn't ANYWHERE near as annoying as 343 Guilty Spark from Halo: Combat Evolved.
7. The Ending: Okay, I won't say much here, because I know your brains are probably about to explode, but the ending to Halo 2 ENSURES me that a Halo 3 is in sight from the view of Bungie personnel. If you don't know what I'm talking about, finish Halo 2, and you'll see why. The ending to Halo: Combat Evolved left me DYING for another game, but yet at the same time, the saga could have been finished. I thought the Master Chief would finally have some peace in his life. Guess not. But it seems as though most film/gaming companies are just trying to suck every dollar out of every name they've released. Mainly, Final Fantasy: Advent Children, and the new Vincent Valentine game played DMC style. The ending to FF7 was incredible, and I don't think a sequel needs to be made. Besides, Sephiroth needs to stay dead. I hated that guy.
I'm sure I'll think of something else to rant, and I guess I promised not to say a lot more back there, I lied.
1. The Assault Rifle was left, for the SMG: The SMG is good, and dual-handed, it can be devastating. However, I always miss the sixty-round clip, going into battle, and shooting forever until it goes dry. And due to the demand for a rifle, they added the Battle Rifle, a cheap weapon, with zooming abilities, that fires three round bursts. On multiplayer, this weapon gets you killed if your in range of an SMG/Plasma Rifle combo.
2. MELEE ATTACKS HAVE BEEN WEAKENED: If you were struck by a melee attack in Halo: Combat Evolved, chances are, you're going to die from about four shots from any weapon in the game, besides the Needler, of course. In Halo 2, it takes several strikes, probably two, to even cut their shields down.
3. The original health system in Halo: Combat Evolved, was so much better: The health system in Halo 2, is only understood through experience on how much life you have, when your shields have been blasted away. This being; Not very much. In Halo: Combat Evolved, there's a large chance you can find either a health pack, or wait until your shields recharge, and go back to sluggin' the Covenant.
4. Who the hell is the Arbiter? I mean, playing as an Elite was cool and all, but was it really necessary? It took away from the god-like characteristics of the Master Chief. In this game, the Master Chief seemed more human, more mortal. In Halo: Combat Evolved, the Master Chief was like a God of War. Storming into battles that normal men wouldn't, slaying a whole race of beings singlehandedly. Also, the Covenant seemed mysterious, and due to experience in scenario paintball, the unknown details of your enemy makes it more exciting.
5. They took away the zooming ability from the Pistol, and renamed it the Magnum: Okay. I was EXTREMELY pissed by this new feature. The pistol, to me, was an essential weapon used in Halo: Combat Evolved. I joked with my friends, and called the weapon, "La Pistola" for crying out loud. You could snipe away Grunts like they were nothing. I gotta ask them, WHY!?
6. Now, the ranting everyone has been doing: What, the hell, happened to the storyline? I mean, there's a SECOND Halo ring? AND, not that I'm complaining, but Sarge made it off the original. For those of you who had beaten The Maw, on Halo: Combat Evolved, and watched the scene where Sarge and that Elite are fighting over an Assault Rifle, and then see the Pillar of Autumn exploding, which I might add, they watched a NUCLEAR DEVICE explode from VISIBLE DISTANCE. Though I was VERY happy to see him in the first level of Halo 2, welcome back, Sarge. But the storyline to Halo 2 got worse, and worse, and worse, as the game progressed. There is a second "Oracle," as called by the Covenant. This of course, refers to the annoying flying overseers of the Halo rings. Damn I hate these guys, but at least this one wasn't ANYWHERE near as annoying as 343 Guilty Spark from Halo: Combat Evolved.
7. The Ending: Okay, I won't say much here, because I know your brains are probably about to explode, but the ending to Halo 2 ENSURES me that a Halo 3 is in sight from the view of Bungie personnel. If you don't know what I'm talking about, finish Halo 2, and you'll see why. The ending to Halo: Combat Evolved left me DYING for another game, but yet at the same time, the saga could have been finished. I thought the Master Chief would finally have some peace in his life. Guess not. But it seems as though most film/gaming companies are just trying to suck every dollar out of every name they've released. Mainly, Final Fantasy: Advent Children, and the new Vincent Valentine game played DMC style. The ending to FF7 was incredible, and I don't think a sequel needs to be made. Besides, Sephiroth needs to stay dead. I hated that guy.
I'm sure I'll think of something else to rant, and I guess I promised not to say a lot more back there, I lied.